Bossing Dev Update
Bossing » Devlog
- Update to Main Menu.
- Updated Scene Loader with Loading Screen.
- Fixed Weapon Glitch. Now only able to shoot when weapon equipped.
- Added "Weak Point" prototype to boss. When target "weak spot" shot it deals significantly more damage.
- Fixed platform glitch. Platform now stops moving when player stepping on it.
- Experimenting with added collision object on Boss arm, for knocking player off platforms.
- Boss slowly moving closer to reach the player and able to hit all the time.
Get Bossing
Bossing
Arcade Boss Battle Simulator
Status | In development |
Author | cgi_dan |
Genre | Fighting |
Tags | Arcade, arena, Boss battle, gamedev, Unity |
More posts
- Human_Computer_Interface - Prototype Implementation.Jun 18, 2023
- Analytics 2: Evaluating Effectiveness, Techniques and ToolsMay 31, 2023
- Marketing 8: Three Social Media Marketing Channels and TechniquesMay 31, 2023
- Marketing 7: Three Web Marketing TechniquesMay 31, 2023
- Analytics1: Importance of data analytics.Apr 19, 2023
- Marketing6: Affiliate MarketingMar 27, 2023
- Prototyping_2Mar 15, 2023
- Marketing5: Mobile MarketingMar 15, 2023
- PrototypingMar 15, 2023
Leave a comment
Log in with itch.io to leave a comment.