Prototyping




Prototype

Added more basic gameplay features to the prototype for testing. 

- Modelled and rigged the first "boss"
- Added health to Player and Boss
- Attacks now deal damage and displayed on screen.
To be updated:

Boss: 
  • Going to need a new, more appropriate boss model. (sourced?)
  •  Texturing. 
  • Attack animation need to be updated. Variety of attacks.
  • Adding vulnerable region for taking damage.
  • More diverse attack pattern. 
  • Adding floating counter for each damage inflicted.
Player: 
  • Weapon switch. 
  • Both weapons need to be able to picked up and behave differently.
  • Damage indication. 

Get Bossing

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